Terminal Warehouse
Real-time generative art
Tessellate delivered an end-to-end strategy, experience design, and technology architecture for a monumental 40’ x 13’ architectural LED display at New York's historic Terminal Warehouse. Serving as a benchmark in digital placemaking, this flagship installation combines real-time generative content programming with complex systems integration to transform a high-visibility public space into an immersive, data-responsive environment.
Engineered in Unreal Engine, the centerpiece visual program features a high-fidelity 3D historical simulation of the pre-colonial Manhattan landscape, accurately rendered down to ecological vegetation such as native oaks, hickories, and maples. Operating on a continuous 17-hour daily cycle, the responsive ecosystem ingests live environmental telemetry—including real-time sun positioning, weather conditions, wind speed, and tidal patterns—ensuring a dynamic, non-repeating visual experience.
Client: Terminal Warehouse, NYC
Team:
Emily Conrad - Project Lead
Joe Karadin - Creative Director
Patrick Snee - Technical Producer
Jeremy Rotzstain - Backend Software Developer
Chris Vincze - Unreal Software Developer